Category Archives: Interactive

Interaction Review: Lake Ontario Simulation

For my interaction review, I decided to evaluate the Lake Ontario Dive Simulation at the Rochester Museum of Science. The interaction comes from stepping inside the simulation car and sitting in front of a screen for about seven and a … Continue reading

Posted in Interactive, Writing | Tagged , , , | Leave a comment

Animals Project-Preproduction Update

After meeting with my group today, we discussed some changes for our project. Based on the feedback we received, we realized that our concept was not getting the ideas we needed across. The new concept is going to feature a … Continue reading

Posted in Interactive | Tagged , , , , , , | Leave a comment

Animals Project-Preproduction

Above are the assets I have designed for our group project surround Golden Lion Tamarins. In our group, we decided to go with a child’s coloring book aesthetic. I focused mainly on the design for the food that Tamarins eat … Continue reading

Posted in Interactive | Tagged , , , , , , , | 1 Comment

Interactive Media Final Check-in

For this project, we collaborated with CIT students to produce a game. The game I have been focusing on is the Underwater Tactics RPG. After coming together with my group, I decided to work on the obstacle assets. The obstacles … Continue reading

Posted in Interactive | Tagged , , , , , , | Leave a comment

Interactive Media Check-in 2

Continuing today with the collaboration project, I focused on drawing some of the coral designs I had sketched out last class. I managed to come up with a concept for the plate coral as an obstacle choice. So far there … Continue reading

Posted in Interactive | Tagged , , , , , , | Leave a comment

Interactive Media Check-in 1

For our current project, we are collaborating with CIT students to produce a game. The game I have been focusing on is the Underwater Tactics RPG. After coming together with my group, I decided to work on the obstacle assets. … Continue reading

Posted in Interactive | Tagged , , , , , | Leave a comment

Level Design – Game

bunny-dash-gameplay from Danielle Kanuck on Vimeo.   Above is a short video of my first game built in Unity. The level design was built for the purpose of understanding difficulty curves in video games. This level design is not particularly … Continue reading

Posted in Interactive | Tagged , , , , | Leave a comment