For our current project, we are collaborating with CIT students to produce a game. The game I have been focusing on is the Underwater Tactics RPG. After coming together with my group, I decided to work on the obstacle assets. So far, I’ve come up with a few possible sketches for coral obstacles that will cover one tile of the game grid and one concept for a large rock that will cover multiple tiles.
During class today, I worked on the design for the fan coral. I also created two concepts for (a) multi-tile rock(s) in Adobe Illustrator and MediBangPaintPro.